SKU: 6455101351
coleman mosquito tent

coleman mosquito tent Coleman-Family Screen Shade-WhoWhy International-Japanese Camping Gear

Sale price$23.46 Regular price$26.07
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Description

coleman mosquito tent Coleman-Family Screen Shade-WhoWhy International-Japanese Camping GearProduct Features Dark Room technology blocks sunlight and reduces interior heat Spacious 220 220 cm inner room comfortably fits four to five campers Windresistant crosspole FRP frame Twoline zipper creates an extrawide doorway for easy entry and exit Polesleeve pockets enable quick, toolfree setup PE floor prevents ground moisture from seeping in Panels convert to mesh, full open, or full close for yearround ventilation Front door fabric lets in soft

【Product Features】
• Dark Room™ technology blocks sunlight and reduces interior heat
• Spacious 220 × 220 cm inner room comfortably fits four to five campers
• Wind‑resistant cross‑pole FRP frame
• Two‑line zipper creates an extra‑wide doorway for easy entry and exit
• Pole‑sleeve pockets enable quick, tool‑free setup
• PE floor prevents ground moisture from seeping in
• Panels convert to mesh, full open, or full close for year‑round ventilation
• Front door fabric lets in soft light even when fully closed, avoiding total darkness

【Product Specifications】
• Pitch size: 220 × 200 × 150 cm
• Packed size: Φ15 × 63 cm
• Weight: approx. 4 kg
• Capacity: 4–5 persons
• Waterproof rating: fly 3,000 mm, floor 1,500 mm
• Materials: fly 75D polyester taffeta with Dark Room™, UVPRO, PU coating
 - Floor PE, 1,500 mm waterproof rating
 - Frame FRP
• Ventilation: full‑mesh panels
• Accessories: sand bags, pegs, carry bag, guylines (hammer not included)

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SKU: 6455101351

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4.6 ★★★★★
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Product Reviews
J
Justin Horner
Alexandria, US
★★★★★ 5
An Excellent Introduction to Game Programming using GDScript/Godot
Format: Paperback
You’ll get up and going quickly with an overview of Godot and then jump straight into GDScript by learning about variables, control flow, collections, loops, object-oriented programming, and concepts like DRY, KISS, etc. Then the fun begins by building game mechanics while learning specifics of Godot such as the node/scene system, reusing scenes, cameras, collision detection, creating user interfaces, and more. It also covers local multiplayer where you'll learn the basics of computer networking followed by learning about built-in multiplayer nodes provided by Godot. The final chapters cover some advanced programming patterns like event bus, object pooling, and state machines. By the end, you’ll have a fully playable single/local multiplayer game in the style of Vampire Survivors! I thoroughly enjoyed my time with this book and highly recommend it for anyone who wants to get started on their journey to learn programming and even for experienced game programmers who want to learn Godot and GDScript.
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on May 19, 2024
S
Verified Purchase
Scrawller on da Waller
New York, US
★★★★★ 4
Fine so far.
Format: Paperback
I am looking for some of the code from exercises, but can't find it in the project files, and they say don't copy it from the ebook...?
WAS THIS REVIEW HELPFUL?YesReportShare
Reviewed in the United States on November 17, 2024
A
Asaad Al-Barwani
Fort Morgan, US
★★★★★ 5
Very comprehensive and approachable
Format: Kindle
This e-book covers everything starting from basic general programming concepts and Godot development, going into (relatively) advanced game development programming patterns that are used throughout the industry. It explains not only what the best practices are but why they are used in a simple and understandable way, and provides points of reflection and knowledge testing with quiz sections. I highly recommend this book for anyone wanting to learn game development as a hobby, anyone interested in learning Godot, and even for anyone trying to learn game programming in general and wanted a simple place to start.
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Reviewed in the United States on June 11, 2024
S
Verified Purchase
S. Max
San Leandro, US
★★★★★ 2
Not a Scripting Book. Wrong title, should read " Learn Godot for Beginners"
Format: Paperback
The book was not designed to focus on GDscript, it had a snippets for basic game interactions, but was primarily a make a simple game in Godot. I returned it.
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Reviewed in the United States on June 13, 2025
Y
Yumin
Grantham, US
★★★★★ 5
Excellent guide for those seeking to learn.
Format: Paperback
I highly recommend this book if you are getting into Godot and want something tangible to sift through. the Book does an excellent job of explaining and curating a good foundation by explaining and stepping you through the Nodes and their purposes and potential usage. it touches on multiplayer(client synchronization, etc), and other fantastic aspects like object pools and a brief intro into state machines that reflect a professional environment that respects your intelligence but still graceful enough for beginners to digest, understand and grow their own creative projects from these roots.
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Reviewed in the United States on June 10, 2024

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